Tuesday, April 12, 2011

Day 2, April 11, 2011

Paper planes:

These planes are the result of an exercise that we do as part of the Leader's Window training. They happen to be four different models - of varying difficulty and are expected to be built by the team, relying their speed and strategy on how to get the highest number of points per round (there are 3 rounds). 

On the surface it happens to just look like a simple and enjoyable game - but it reveals layers of characteristics for its participants. For starters, how would the leader lead his/her team? Will the leader monitor the team's progress and step in where needed? 

All these are not given as instructions and are left to chance... the game is also done in short timeframes to see grace under pressure - but the number one reason for doing this just gets discovered in the succeeding day... the process time out ahd how it is hopefully used, to realize, readjust and realign.

On a personal note, I found the need to use pristine bond paper as scratch for this game a waste - and in this day and age of going green... of being environmental aware, it smacks as wasteful at the least.  Reason for using this paper? Worry for information security. I mean... aren't the participants from the same company as well? What's so important about - say, training information security to shred them all and not be set aside as useful for training-related activities as this?

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